AI Insights · Timothy · July 2022
Top 5 Roguelike Games Performance in Chile, Q2 2022
In Q2 2022, the top 5 Roguelike games in Chile saw varied performance across weekly revenue, downloads, and active users. Detailed insights from Sensor Tower reveal key trends for each game.
In Q2 2022, the top 5 Roguelike games on a unified platform in Chile demonstrated diverse trends in weekly revenue, downloads, and active users, according to Sensor Tower data.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. showed a dynamic pattern in weekly revenue, peaking at around $16.2K in early June and fluctuating throughout the quarter. Weekly downloads remained relatively stable, with a slight increase in late May reaching 333. The game maintained a steady number of weekly active users, though there was a gradual decline from approximately 22.9K to 17.4K.
Diablo Immortal by Blizzard Entertainment, Inc. had a strong start with a notable peak in weekly revenue at about $30.9K in early June. Weekly downloads showed a significant drop from over 71K in the launch week to just over 4K by the end of June. Similarly, weekly active users decreased from approximately 66.8K to 24.6K over the same period.
Hero Wars: Alliance from Nexters Global LTD experienced significant fluctuations in weekly revenue, peaking at $7.4K in early May. Downloads saw a high of 1.1K in early May but dropped to 254 by the end of June. The game maintained a relatively stable number of weekly active users, hovering around the 3K mark throughout the quarter.
RAID: Shadow Legends by Plarium Global Ltd saw modest weekly revenue variations, with a high of $4K at the end of May. Downloads peaked at 1.8K in late May and then stabilized around 1.3K by the end of June. Weekly active users showed a slight upward trend, peaking at around 3K in late May.
AFK Arena from Lilith Games had relatively lower weekly revenue, peaking at around $3.6K in late April. Downloads remained below 300 per week, with a slight peak in early May. The number of weekly active users was stable, averaging around 2K throughout the quarter.
For more detailed insights and data on the performance of these games, visit Sensor Tower.